Award-winning Work Information & Description
Volleyball Entertainment Game Based on Virtual Reality Technology
Description
Volleyball was born in 1895 in Holyoke City, Massanosse, USA. It was introduced into China in 1905 and is a modern sport that is loved by the world. The number of people participating in volleyball in the world today is more than 0.15 billion, and volleyball has become a widely popular sport after football. In the history of nearly one hundred years, the development of volleyball in China has experienced an evolutionary process from "game entertainment sports to competitive competitive sports to market-oriented professional sports". It has made different degrees of development in the aspects of competitive level, mass popularization and market development. With the continuous progress of technology and the continuous development of virtual reality technology, more and more virtual reality games have emerged. In sports, there are now table tennis games, basketball games, tennis games, etc., but there is no volleyball game with external equipment to enhance the sense of reality and understand and learn professional technical actions. This work mainly uses C4D, Unity and STM32 as the development platform to design and produce volleyball entertainment games based on virtual reality technology. The system includes virtual reality volleyball entertainment scenes and auxiliary volleyball learning experience gloves, including motion capture equipment, system software, system hardware, etc.