| 01 competition Introduction |
1. Competition background
in order to implement the national guidelines for the development of creative cultural industries, further improve the cultural construction and practical innovation capabilities of my country's universities, display the new experience and new achievements of the construction of media technology and related disciplines in universities, promote the construction of professional connotation, and commend the innovative school teachers and students, To better promote the education and scientific research level of college students in various majors related to media technology, encourage teachers and students to actively participate, and strengthen the construction of student team consciousness, promote the in-depth development of school-enterprise cooperation; at the same time, create an academic atmosphere full of innovative thinking for students with outstanding creativity and technology, provide a space for creative inspiration, encourage innovation awareness, deepen innovation levels, encourage innovative talents, and cultivate teamwork Spirit, develop works with commercial value or campus application value, and enhance the overall innovation and development strength of my country's digital media technology works, the "2016 Fourth Global College Students' Digital Media Technology and Creativity Competition" jointly sponsored by the China Artificial Intelligence Society, the China Industry-University-Research Cooperation Promotion Association, and the China Technology Entrepreneurship Association will be held from September to the end of November 2016. This competition is specifically organized by Shandong University and Jinan Keming Digital Technology Co., Ltd., and co-organized by Beijing Institute of Technology, Beijing Film Academy, Shandong University of Architecture and Engineering, etc.
2. Competition purpose
the purpose of this competition is to promote national culture, promote the construction of professional connotation, improve the level of professional teaching, improve learning enthusiasm, cultivate students' sense of teamwork, and build a platform for school-enterprise industry-university-research cooperation, so as to ultimately promote the high-quality employment of college students.
| 02 organization |
1. Organizer
chinese Society of Artificial Intelligence
china Industry-University-Research Cooperation Promotion Association
china Technology Entrepreneurship Association
2. Organizational units
intelligent Media Professional Committee of China Artificial Intelligence Society
working Committee of Female Scientific and Technological Workers of Chinese Society of Artificial Intelligence
national Digital Media Professional Construction Alliance
3. Undertaker
school of Software, Shandong University
beijing Film Academy
Jinan Keming Digital Technology Co., Ltd.
| 03 participants |
all kinds of students in ordinary colleges and universities (including higher vocational colleges) approved by the Ministry of Education, regardless of their majors, can sign up for the competition.
| 04 participating Team |
league for team form. In principle, each participating team should have no more than 5 students, and one instructor or team leader should be designated; this competition encourages students to form teams across majors and schools, but will achieve unified awards.
| 05 entry Requirements |
the works of the participating teams in this competition include two ways: using independent proposition or specifying topic selection.
1) Autonomous proposition mode: the participating teams can choose the title of their works independently, but they must focus on the two themes of "virtual reality" and "intelligent technology serving life. The directions of independent proposition entries include, but are not limited to: virtual reality and games, mobile application development, e-book design, film and animation design, industrial design, architecture and indoor and outdoor performance, digital art performance, data visualization, etc.
2) Specify the topic selection method: there are a number of designated topics, all of which are closely related to digital media technology and technology drawn up by the sponsors of the competition from the actual point of view. For details, please refer to the competition website "Guide to the 4th Global College Students' Digital Media Technology Competition in 2016".
In order to have more college students get more training opportunities, the competition requires in principle: each parameter team should submit no more than 2 works; The content of the entries must conform to the attachment "Regulations of the Global College Students' Digital Media Technology Competition" and "Guide to the 2016 Global College Students' Digital Media Technology Competition".
| 06 race schedule and schedule |
The competition is divided into two stages: the preliminary competition and the national finals. Among them, the preliminary stage is mainly based on students' online submission of entry profiles and competition application forms, and online evaluation by preliminary evaluation experts. The national finals are a combination of on-site defense, application and display of results. The schedule is as follows:
1. Before November 5, 2016-Contest Registration and Submission of Entries
2. November 6-8, 2016-Organize experts to complete the evaluation of preliminary competition works
3. November 9-10, 2016-Announced the list of finalists for the national live finals
4. November 10-24, 2016-Perfect Finals
5. November 25-27, 2016-National Live Finals and Awards Ceremony
remarks: ① The above is the preliminary competition time, and the specific time is subject to the latest notice; ② The national finals will be held on the spot at the Software College of Shandong University. |
| 07 registration |
1. Before November 5, 2016, each participating unit will designate a teacher as the communication contact person for this competition and fill in the Registration Form for Contact Person of the 4th Global College Student Digital Media Technology Works & Creativity Competition in 2016 (see Annex 4), and organize the participating teams to fill in the "2016 Fourth Global College Student Digital Media Technology Competition Entry Form" (see Annex 2) in accordance with the requirements of the "2016 Fourth Global College Student Digital Media Technology Competition Entry Guide" (see Annex 1).
2. The competition communication contact person shall conduct qualification examination on the registered teams, and summarize the participating information of the qualified teams into the Summary Table of Participating Teams in Digital Media Competition (see Annex 3).
3. The competition communication contact person is responsible for sending the electronic versions of the "Competition Contact Registration Form", "Entry Form for Participating Teams" and "Summary Form for Participating Teams in Digital Media Competition" to the mailbox dmt_competition @ vip. 163.com, and mail the paper version of the above form to the competition secretariat after affixing the official seal of the college.
The following is an example (the participating school is Shandong University, the competition contact is Wang Feng, and the instructor is Zhang Yong): the subject content of the suggested email is: registration of the competition-name of the school-name of the competition contact person. For example: Registration-Shandong University-Wang Feng it is suggested that the naming rule of the Entry Form for Participating Teams is: Entry Form-School Name-Instructor Name. For example: Entry Form-Shandong University-Zhang Yong it is suggested that the naming rule of the Competition Contact Registration Form is: Digital Media Competition Contact-School Name-Name. For example: Digital Media Competition Contact-Shandong University-Wang Feng it is suggested that the naming rule of the Summary of Participating Teams in Digital Media Competition is: Summary of Participating Teams in Digital Media Competition-School Name. For example: Summary of Digital Media Competition-Shandong University |
| 08 work Requirements |
the contents of the participating teams should be the works independently designed and developed by the participating teams, and plagiarism and other acts are strictly prohibited. If plagiarism, plagiarism and other behaviors are found, the qualification of the participating teams will be canceled, and the relevant instructors and universities will be held accountable.
| 09 competition evaluation method |
preliminary Competition: adopt network review. According to the expert group in the relevant fields reported by the participating team, the competition organizing committee will conduct a comprehensive evaluation from various aspects such as: science and technology, creativity, and performance of the works, and decide whether the entries will be shortlisted in the national finals.
National Finals: on-site review. All entries that are shortlisted for the national finals must arrange at least one member to participate in the roadshow and display of the on-site competition works, and the award will be awarded in the way of "online voting + expert on-site evaluation.
| 10 competition process |
1. Issue the entry notice (September 29, 2016). This competition through the official website of the competition and other media publicity channels, the announcement of the competition.
2. Registration and submission of entries for the competition (before November 5, 2016). Participating groups submit application forms and introduction of entries through the designated website (www.ccaimit.org) (if it is a video file, please submit *.mp4, the file size is less than 10M). The participating teams and instructors fill in the relevant "Application Form for Participating Teams". According to the naming rules for each document, the competition contact person summarizes the "Application Form for Participating Teams", "Summary Form for Participating Teams in Digital Media Competition" and "Registration Form for Contacts in Digital Media Competition" of our school, and submits the electronic application form to dmt_competiton @ vip. 163.com.
3. Preliminary evaluation (November 6-8, 2016). The evaluation experts of the preliminary competition expert group will conduct online evaluation of all entries in groups and broadcast their evaluation live.
4. Announce the list of finalists for the national on-site finals (November 9-11, 2016). The competition website (www.ccaimit.org) announces its shortlist of national live finals teams.
5. Improve the finalists (November 10-24, 2016). Finalists for the national finals team, can continue to modify and improve the finalists entries.
6. National Live Finals (November 25-27, 2016). The national finals team must designate at least one team member to the finals location: Shandong University Software College (Shandong University Qilu Software Park) to participate in the live finals, otherwise, it will be disqualified.
| 11 award setting |
this competition is set up according to the categories of entries: special prize, first prize, second prize, third prize, excellent exhibition award, excellent organization award, etc. The above-mentioned awards, except for the third prize, are produced by the final process. To award-winning individuals, bonuses (prizes) and certificates of honor are issued; to award-winning units, trophies are issued.
| 12 CONTACT CONTACT |
contact details of the competition secretariat:
e-mail: dmt_competition @ vip. 163.com
1) School of Software, Shandong University: 1500 Shun Hua Road, High-tech Zone, Jinan City, Shandong Province
2) Secretariat of the Intelligent Media Committee of the Chinese Society of Artificial Intelligence: Beijing Institute of Printing, No.1, Section 2, Xinghua Street, Daxing District, Beijing
3) National Digital Media Competition Exchange Group: Teachers and student teams are welcome to join this group. We will issue competition notices and relevant arrangements in the group. We welcome everyone to join under their real names.
2016 Organizing Committee of the Fourth Global College Students' Digital Media Technology and Creativity Competition
september 28, 2016